βš™οΈConfiguration

In config.lua you have everything you need to change to make the script to your liking

Language and Locales

At the moment there are only the following language: en

To change the language simply change the config.lua from en to the language you want. All translations are available in the locales folder.

Config.Locale = 'en'

Systems and Frameworks

At the moment we work with ESX, QB-CORE and QBX frameworks. All those frameworks with ox_lib.

To change the framework or system just change it with the options given

Config.Framework = 'QB' -- ESX OR QB
Config.Inventory = 'OX' -- OX OR QB
Config.Notify = 'QB' -- OX OR QB
Config.Target = 'QB'-- OX OR QB

Values

In our script we give you the oportunity to set the script for your liking, so we implemented values that you can change to personalizate your script

Config.Camp = 70 -- Percentage to have a body on the camp
Config.Values = 70 -- Percentage for body values
Config.PoliceNotify = 60 -- Percentage to notify the police

Camp -> Percentage to have a body on the tomb

Values -> Percentage for body to have values with him

PoliceNotify -> Percentage for probability to notify the police


Type of robbery and Police configuration

In our script, you have the flexibility to choose between using an item or a target to rob a tomb. Additionally, you can configure the required number of police officers needed for the heist. To do this, simply adjust the settings in the configuration file as demonstrated below:

Config.typeOfRobbery = 'target'-- target or item 
Config.PoliceJob = 'police' -- Police Job
Config.minPolice = 4 -- Min police to rob a tomb

QB-INVENTORY INSTALLATION

  1. Add the items to your inventory by modifying qb-core/shared/items.lua. (The required items are listed in the README file.)

  2. Open qb-smallresources/server/consumables.lua and insert the following code at the beginning.

local QBCore = exports['qb-core']:GetCoreObject()
-------- Yoda Cemetery Robbery

QBCore.Functions.CreateUseableItem("shovel", function(source)
    local Player = QBCore.Functions.GetPlayer(source)
    if Player then
        TriggerClientEvent('yoda-cemeteryrob:checkPolice', source)
    end
end)

Add More Coords

To add more tombs to steal, follow these steps:

  1. Create a file named config2.lua in the yoda-cemetery-robbery folde.

  2. Open the existing config.lua and locate the section that containes Config.robloc = {...}. Copy all the code within this section.

  3. Paste the copied code into config2.lua

  4. Navigate to the tomb's you want to add in the game, and use the /addcoord command at each location. This will add the coordinates for the new tombs.

  5. Once you've added all the desired tombs, use /closecoord command to finalize the process.

  6. Copy the updated code from config2.lua and replace the corresponding section in config.lua with this new code.

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